The game engine will use resources that are in the folder before it uses resources that are in the data archives. You will not have to archive any files that you create or edit, all you'll have to do is place them in the game folder with the correct directory. The game will then use models/animations/whatever of our choosing instead of the one that is already present.įortunately for us the developers of State of Decay made it very easy for us to overwrite the existing resources in the game. However, we can change the aesthetics of the game rather easily by simply replacing the existing game resources with those of our own design. For the purposes of modding, modifying either the game engine or the scripts that the game uses is tedious and complicated. Those scripts then in turn call upon the game's resources in order to create the environment-things such as animations, character models, audio files, etc which are all located in the game's data archives (.pak files). It's due to having more health, not because toolkits are less efficient on them.Modding in State of Decay is rather simplistic, but understanding the basics will help you to troubleshoot what's going on in your game and why or why not you may be having difficulty in getting your mods to work.Įssentially the way State of Decay (SoD) works is that you execute the game engine, whose job it is to run the appropriate scripts in order to make gameplay happen. Apocalypse vehicles might take more toolkits to get fully repaired.License plates on in-game vehicles change each time you load the game.A vehicle that has been damaged and destroyed can be repaired using a Toolkit.Vehicles that take enough damage will catch fire and then explode, destroying the vehicle and burning the occupants inside.If your Home Site has a Trade Depot, you can summon Parts Traders, who sometimes have Vehicle Upgrade Kits to trade.The spikes of the Impaler and Zedbuster will sometimes kill zombies who come in contact with the vehicle.The Trumbull 4x4, Mad Norma, and Megalodon can only be obtained through the Bounty Broker.Upgrading a car usually results in losing the utility it had (sirens, etc.).The Survey Car can actually survey! Driving it will reveal nearby locations on your map.The Pyrohawk can shoot fireworks on every side to clear off any zombies jumping on it.The Meatwagon can drop a huge chunk of meat which lures zombies.The Burninator can shoot flames around its doors to burn off any zombies jumping on them.The Ambulance, the Police Cruiser, and the Ranger SUV have working sirens you can use to lure zeds to your location.Cargo Van with unique paintjob and item in trunk.Upgraded vehicles often have different tank sizes and consumption rates compared to their stock counterparts. ![]() Low and high fuel consumption rates are given at a rate of 0.60 and 0.75 units per minute on the throttle. Each fuel can contains 1.8 units of fuel. There are four fuel tank sizes ( small, basic, big, and massive) and two fuel consumption rates ( low and high). ![]() The following values have been derived from the game's asset definitions.Įvery car has a couple classifications that determine its fuel economy: what size of fuel tank it has and its consumption rate.
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